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domingo, 28 de dezembro de 2025
Show HN: attainable – The fastest and easiest way to design and deploy APIs https://ift.tt/YDKWHBq
Show HN: attainable – The fastest and easiest way to design and deploy APIs This began as a passion project and an opportunity to learn new tech. I've always experienced frustration developing APIs, especially the RESTful CRUD style of data APIs. It always felt like I was repeating the same patterns over and over again, and that was tedium I didn't want. A little over a year ago, I wanted to learn more about Go, Firecracker microVM, and Svelte and thought "Could I build an API framework that was just a simple description of resources? What would that look like?" That lead me to https://firecracker-microvm.github.io/ , which landed me on https://fly.io , then https://rqlite.io , and the further I got into it, the more I really liked what I had. It's been over a year of learning and trying out all forms of tooling, CLIs, LSPs, and finally I landed on this. So I decided to try my hand at making this a product. I'd really enjoy feedback about it and whether it's something folks would use. Here's hoping others feel the way I do about APIs and the developer experience building them! https://attainable.dev December 27, 2025 at 09:14PM
Show HN: I Made a Tiny Stranger Things Game While Waiting for the Finale https://ift.tt/k1lKPxV
Show HN: I Made a Tiny Stranger Things Game While Waiting for the Finale I made this for my wife, who’s a big Stranger Things fan, to keep her entertained while we wait for the final episode coming out in a few days. Built in ~2 hours. It’s a short clicker game (~15–20 minutes) and it actually ends. I personally love the tree ui, if I spent more time i'd definitely improve the performance and replace those emojis with actual images. https://ift.tt/vYPGwkZ December 27, 2025 at 07:57PM
sábado, 27 de dezembro de 2025
Show HN: An immutable ostree-based Arch Linux image https://ift.tt/qfywFB9
Show HN: An immutable ostree-based Arch Linux image i've been a big fan of fedora's atomic distros and i decided to make my own but arch based to get the best of both worlds, which is kind of funny now because it looks exactly like silverblue. is it worth it? not sure, but it's been a interesting experience – and it's usable as a daily driver if your specs match. worth noting that because of the constraints of the setup you can develop something similar on your main machine without any realistic possibility of data loss since you never really touch the bootloader or the filesystem (partitioning and so on). https://ift.tt/DqerhX9 December 27, 2025 at 10:47AM
Show HN: Mysti – Claude, Codex, and Gemini debate your code, then synthesize https://ift.tt/0cJ8S1F
Show HN: Mysti – Claude, Codex, and Gemini debate your code, then synthesize Hey HN! I'm Baha, creator of Mysti. The problem: I pay for Claude Pro, ChatGPT Plus, and Gemini but only one could help at a time. On tricky architecture decisions, I wanted a second opinion. The solution: Mysti lets you pick any two AI agents (Claude Code, Codex, Gemini) to collaborate. They each analyze your request, debate approaches, then synthesize the best solution. Your prompt → Agent 1 analyzes → Agent 2 analyzes → Discussion → Synthesized solution Why this matters: each model has different training and blind spots. Two perspectives catch edge cases one would miss. It's like pair programming with two senior devs who actually discuss before answering. What you get: * Use your existing subscriptions (no new accounts, just your CLI tools) * 16 personas (Architect, Debugger, Security Expert, etc) * Full permission control from read-only to autonomous * Unified context when switching agents Tech: TypeScript, VS Code Extension API, shells out to claude-code/codex-cli/gemini-cli License: BSL 1.1, free for personal and educational use, converts to MIT in 2030 (would love input on this, does it make sense to just go MIT?) GitHub: https://ift.tt/Urfk1tD Would love feedback on the brainstorm mode. Is multi-agent collaboration actually useful or am I just solving my own niche problem? https://ift.tt/Urfk1tD December 23, 2025 at 10:18AM
Show HN: Ez FFmpeg – Video editing in plain English https://ift.tt/W4mv9NE
Show HN: Ez FFmpeg – Video editing in plain English I built a CLI tool that lets you do common video/audio operations without remembering ffmpeg syntax. Instead of: ffmpeg -i video.mp4 -vf "fps=15,scale=480:-1:flags=lanczos" -loop 0 output.gif You write: ff convert video.mp4 to gif More examples: ff compress video.mp4 to 10mb ff trim video.mp4 from 0:30 to 1:00 ff extract audio from video.mp4 ff resize video.mp4 to 720p ff speed up video.mp4 by 2x ff reverse video.mp4 There are similar tools that use LLMs (wtffmpeg, llmpeg, ai-ffmpeg-cli), but they require API keys, cost money, and have latency. Ez FFmpeg is different: - No AI – just regex pattern matching - Instant – no API calls - Free – no tokens - Offline – works without internet It handles ~20 common operations that cover 90% of what developers actually do with ffmpeg. For edge cases, you still need ffmpeg directly. Interactive mode (just type ff) shows media files in your current folder with typeahead search. npm install -g ezff https://ift.tt/mf9wHZn December 27, 2025 at 05:45AM
Show HN: ISON – Data format that uses 30-70% fewer tokens than JSON for LLMs https://ift.tt/ChJH7eD
Show HN: ISON – Data format that uses 30-70% fewer tokens than JSON for LLMs ISON (Interchange Simple Object Notation) - a data format optimized for LLMs and Agentic AI. The problem: JSON wastes tokens. Curly braces, quotes, colons, commas - all eat into your context window. ISON uses tabular patterns that LLMs already understand from training data: JSON (87 tokens): { "users": [ {"id": 1, "name": "Alice", "email": "alice@example.com"}, {"id": 2, "name": "Bob", "email": "bob@example.com"} ] } ISON (34 tokens): table.users id:int name:string email 1 Alice alice@example.com 2 Bob bob@example.com Features: - 30-70% token reduction - Type annotations - References between tables - Schema validation (ISONantic) - Streaming format (ISONL) Implementations: Python, JavaScript, TypeScript, Rust, C++ 9 packages, 171+ tests passing pip install ison-py # Parser pip install isonantic # Validation & schemas npm install ison-parser # JavaScript npm install ison-ts # TypeScript with full types npm install isonantic-ts # Validation & schemas [dependencies] ison-rs = "1.0" isonantic-rs = "1.0" # Validation & schemas Looking for feedback on the format design. https://ift.tt/Uug7qd4 December 26, 2025 at 08:38PM
sexta-feira, 26 de dezembro de 2025
Show HN: GeneGuessr – a daily biology web puzzle https://ift.tt/Qtwx3se
Show HN: GeneGuessr – a daily biology web puzzle I made a web game inspired by Geoguessr and Wordle, where you get shown a 3D model of a random human protein each day, and you have to triangulate its gene name using similarity clues. My background is in wet lab molecular biology and I intend this game to be engaging mostly to other biologists. But if you're outside the field, I'm interested to know if you can still solve it with browser use LLMs, and if you learned something interesting doing so. Let me know what you think. I made it with Claude over the last 2 months. My coding experience is limited to basic python data analysis and figure making. I've seen people online asking, "Now that we have coding AI, why isn't there a deluge of awesome AI-generated apps made by non-coders?" - if this sounds like you, check out Geneguessr to understand what a web app by a non-coder looks like. I might write more about the process if there's a demand, but what really unlocked the project for Claude was Linear MCP, where it could put each individual issue on a shared Kanban board. This, and Playwright MCP for testing on live site, were the two workhorses that got me through this. For bugs Claude couldn't one-shot, Linear was great for consolidating issue information so that I could dump it into ChatGPT Codex - it would usually think for like half an hour, output very confusing explanations, but the bug was gone. Game is free, no log-in required, sorry if you run into any mobile bugs - didn't test it much there. https://ift.tt/W2NABTi https://ift.tt/W2NABTi December 23, 2025 at 06:40AM
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