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terça-feira, 3 de março de 2026

Show HN: A Puzzle Game Based on Non-Commutative Operations https://ift.tt/Qwusd4h

Show HN: A Puzzle Game Based on Non-Commutative Operations While solving a Skewb[ https://ift.tt/gJIUPiC ] cube I thought it would be interesting to have the subproblems of it presented as puzzle games, one thing lead to another and here is the result. I have definitely some UX problems so looking for feedbacks and thoughts. The best part of this game is, level generation and difficulty analysis can be automated. I have here 15 tested and 5 experimental levels. I enjoy 15th level the most, has an intuitive solution. You can try the competitive mode with a friend, you need to share the link with them. If I can bring the level count to thousands, I will add a ranking system. My mind keep racing about the possibilities, but kind of cannot prioritize at the moment. All kind of feedback, collaboration requests are welcome! https://ift.tt/K3PHZxg March 3, 2026 at 12:20AM

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DJ Sandro

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